Community
Report bugs, request features, and vote on what matters most.
Industry compatible navigation and custom shortcut
i downloaded, installed, was about to briefly test it before purchase it. Then i realise that i dont have the choice of navigation, i'm stuck with one type of navigation and no custom shorcut, so i didnt purchased. Please, fix this.
Materials / Matcaps in Render
The Viewport rednering should have matcaps, the default gray (lit) can stay as is.
Snapping for Objects & Shapes
There should be a possibility to snap objects and 3d shapes to: a) Grid (possible already) b) Faces of other objects c) corners of other objects (low prio)
Live Booleans
A larger concept for 0.6.0 alpha, first steps are done (CPU based), the underlying datastructures wotk for GPU based implementation.
Asset libraries separated
The default assets for kitbashing will not be included in the Setup anymore, it will be seperated liebraries that can be downloaded.
Image backdrop
We need a tool to place an image in the background / viewport for tracing.
Support for macOS
That would be something new, since MagicaGSC only runs on Windows. And Blender also runs on macOS.
Gizmo Local / World
We need the gizmo in local and world orientation.
Grid Scaling and Measures
The grid's dimenstions and scaling can be configured. Also measurement units like cm, mm, m, inch etc. can be used
Array as Quick Op in Viewport
Arrays for objects and shapes needs to be defined as comfortable actions rigt in the viewport so that we can use objects, gizmo, center as pivots. All parameters shoud be configured in the viewport as Gizmo overlays (like in Symmetrize) and the Array Tabe in the properties panel can be removed then.
Move Brush / Tool
Brush or Tool to move Geometry with a configurable falloff
Object resample option
To remove artefacts or to resmaple object with a higher resolution there shouuld be an option to remesh / resample for an object.
Grid snap key press
The grid snapping for move with the mouse should be possible wth Control or Shift Key pressed. So shift key pressed and mouse movewhen move gizmo is activated is grid snapping.
Filament as render engine
We checkout Filament as render engine for PBR / HDRI rendering in the viewport. We are evaluating it atm
Lattice Tool
Lattice tool to deform object in X,Y,Z with cage 2x2x2 to 8x8x8
3d Printing
Support for 3d printing in sculpting, modeling, export, object evaluation.
Flatpak version
Can we get a flatpak version so it's compatible with non Deb based Linux.
Array Draw Tool
A circular and linear array feature should be available for the Draw Tool