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Object smoothed after Union / Symmetrize
If I join two objects or symmetrize an object it looks like the objects is smoothed.
Gizmo / Object center
After a slice or Union operation the Gizmo of the object is not at the center. IMHO it should be at the center of the objects bounding box
Display error
The main view (3d) only shows a small part of the window. The gizmo is not at the center of the (new) object but in the actual center of the 3d-view. See screenshot here: https://postimg.cc/gallery/dwHkfFS Using a mobile Nvidia 5090 videocard (laptop).
Torus Bend/Lattice
After bend or lattice torus takes long time to to rebuild after Boolean or Res+.
voxel hide
a version alot like 3dcoat vox hide where you can cut into and reshow cut aareas and then the option to split or delete the hidden geometry . also a way to upload pictures or videos onto this would be super helpful
Unable to download Alpha 0.6.24.deb file
Clicking on the download button returns an Error Code 404 - File Not Found. Used Librewolf, Brave and firefox browsers. Can download the Windows version and the latest Hardcuts bridge version without problems.
Crash when I bend a cylinder 90 degrees around its y axis
Happens with release 0.6.22
Slice Preview Wrong
The Slice Boolean show wrong preview state of uncut object
Flicker of Measurment text
Measurement labels of circles and scene objects flicker wen rotating the viewport
Cannot download Blender Bridge
It's not a Hardcuts bug itself, but here on web. When I click on Bridge download, I got message Server cannot find the file. Downloading on WIndows 11 in latest Vivaldi and Chrome browsers - both browsers got the same error.
Scale object VoxelSize
Scaled objects lose Voxel size / Resolution, because it is referred to old voxelsize (world)
Critical: Memory Leak 0.6.6!!!
Have to fix this first before I upload - wait for 0.6.7 if you donwloaded 0.6.61
Undo Stack problems
Undo stores wrong part of object's memory Undo loses states Redo executes wrong stack pointers
Smooth Brush changes not applied
The smooth additions to an object are not persisted in the backend correcty. Need to refactor brush workflow / contract.
Delete selected objects
Delete all selected object at once, now just the active object is deleted.
Cube Shape roundness scaled
If the cube is scaled the roundness has to keep a circular shape in ordner not to change the wall radius and preserve shape.
Picking sometimes does not work
Sometimes when I pick an object in the viewport it is not selected. It's not 100% reproduceable
Slice issues
When I create a slice with a 2d shape or trim, the result looks fine, but when I join this new object to the existing one I get artefacts on thesurface.